10 Reasons Why We Need A Resident Evil CODE: Veronica Remake
Claire Redfield is captured while searching for her brother and is transported to Rockfort Island; a remote penal colony established by Umbrella somewhere in the middle of the Atlantic Ocean.
Unluckily for her, Umbrella has also been furthering their B.O.W. (Bio-Organic Weapons) research on the island, using the prisoners as guinea pigs. By the time Claire wakes up the T-Virus has already run riot throughout Rockfort Island, transforming the inmates and guards into zombies and worse.
CODE: Veronica was also one of the first Resident Evil games to include a diverse variety of locales: prisons, graveyards, gothic mansions, an Antarctic base - and of course - the obligatory lab appears for good measure too.
The latter portion of the game has Chris Redfield retracing Claire’s steps through these same environments. And while some of the areas change for Chris’s section, the remake could double down on that aspect and rendering those once familiar areas unrecognisable, adding some extra tension to the game’s second half.