Fable Xbox Series SX: 10 Things It Can Learn From Yakuza
It should go without saying that one of the appeals the classic Fable games had was their distinctly British stylings. Everything in the games from the accents to the landscape, the creatures, and the very style of humour were all quintessentially British, and this is something fans will expect from the reboot series.
In much the same way, the Yakuza games are quintessentially Japanese in their stylings, never feeling like anything other than a cheesy Japanese action movie. Much of this is down to the wonderfully designed Kamurocho, and while we'll look at some of the game-ified design aspects in later entries, here we're concentrating on how it feels realistic.
An homage to the Tokyo entertainment district, this was so lovingly created that visitors Kabukicho are able to recognize places that the game obviously took inspiration from.
While a fantasy version of the Arthurian-era British Isles doesn't need to feel too akin to modern-day Britain, the development team needs enough understanding of British culture and legends to make traversing the land a compelling and comedic experience - akin to playing the starring role in the player's very own Blackadder episode.